Aug
14
Posted by Mahria Lebow on August 14th, 2014
Posted in: Technology, Training & Education
RELM: Research and Evidence Literacy in Medicine presented by Ann Gleason and Sherry Dodson of the University of Washington Health Sciences Library.
August 20, 2014 at 1 PM Pacific (noon Alaska 2 PM Mountain)
Next Wednesday, August 20, Ann Gleason and Sherry Dodson will be speaking about the RELM: Research and Evidence Literacy in Medicine gaming project. Gaming as a means of delivering online education is gaining in popularity. Online games provide an engaging and enjoyable way of learning. Gaming is especially appropriate for case-based teaching, and provides a safe environment for experiential learning. With funding from the National Libraries of Medicine, the University of Washington (UW) Health Sciences Library and the UW School of Medicine partnered to create on interactive, self-paced online game encouraging players to employ the four steps in practicing evidence-based medicine (EBM). The intended audience for the game is practicing physicians, residents and medical students interested in furthering their skills in using EBM. Sherry and Ann will discuss the history of the project, results of our beta testing and lessons learned about creating games. We will also present a short demo of the game which is in the final stages of being developed.
To attend go to http://webmeeting.nih.gov/rendezvous and login as a Guest, using your own name. Once logged into the web meeting, a pop-up box allows you to put in your phone number and the program will call you. If this does not happen, just call the 800 number and use the participant code that appears in the Notes box on the screen.
If you are unable to tune in live, we invite you to view a recording of the webcast, posted to the Rendezvous website later.
As part of our Federal agency services regarding electronic and information technology resources being accessible to people with disabilities, closed captioning is available on this and future PNR Rendezvous webcasts.